The Paths dialog is used to manage paths, allowing you to create or delete
them, save them, convert them to and from selections, etc.
The Paths dialog is a dockable dialog; see the section on
Dialogs and Docking
for help on manipulating it. It can be activated in several ways:
2.3.1.
Dialog call
From the Toolbox menu:
File->Dialogs->Paths.
From the Toolbox menu:
File->Dialogs->Create New Dock->Layers, Channels, and Paths.
This gives you a dock containing three dialogs, with the
Paths dialog one of them.
From an image menu:
Dialogs->Paths.
From the Tab menu in any dockable dialog:
Add Tab->Paths.
2.3.2.
Using the Paths dialog
Each path belongs to one image: paths are components of images just like
layers. The Paths dialog shows you a list of all paths belonging to the
currently active image: switching images causes the dialog to show a
different list of paths. If the Paths dialog is embedded in a "Layers,
Channels, and Paths" dock, you can see the name of the active image in
the Image Menu at the top of the dock. (Otherwise, you can add an Image
Menu to the dock by choosing "Show Image Menu" from the Tab menu.)
If you are familiar with the Layers dialog, you have a head start,
because the Paths dialog is in several ways similar. It shows a list of
all paths that exist in the image, with four items for each path:
Path visibility
An “open eye” icon if the path is visible, or a
blank space if it is not. "Visible" means that a trace of the
path is drawn on the image display. The path is not actually
shown in the image pixel data unless it has been stroked or
otherwise rendered. Clicking in the eye-symbol-space toggles the
visibility of the path.
chain paths
A “chain” symbol is shown to the right of the
eye-symbol-space if the path is transform-locked, or a blank
space if it is not. “Transform-locked” means that
it forms
part of a set of elements (layers, channels, etc) that are
all affected in the same way by transformations (scaling,
rotation, etc) applied to any one of them. Clicking in the
chain-symbol-space toggles the transform-lock status of the
path.
Preview image
A small preview-icon showing a sketch of the path. If you click on
the icon and drag it into an image, this will create a copy of the
path in that image.
path name
The name of the path, which must be unique within the image.
Double-clicking on the name will allow you to edit it. If the name
you create already exists, a number will be appended (e.g., "#1")
to make it unique.
If the list is non-empty, at any given moment one of the members is the
image's active path,
which will be the subject of any operations you perform using the
dialog menu or the buttons at the bottom: the active path is shown
highlighted in the list. Clicking on any of the entries will make it the
active path.
Right-clicking on any entry in the list brings up the
Paths Menu.
You can also access the Paths Menu from the dialog Tab menu.
2.3.3.
Buttons
The buttons at the bottom of the Paths dialog all correspond to entries
in the Paths menu (accessed by right-clicking on a path list entry), but
some of them have extra options obtainable by holding down modifier keys
while you press the button.
New Path
See New Path. Holding down
the Shift key brings up a dialog that allows you
to assign a name to the new (empty) path.
Converts the path into a selection; see
Path to Selection
for a full explanation. You can use modifier keys to set the way
the new selection interacts with the existing selection:
Modifiers
Action
None
Replace existing selection
Shift
Add to selection
Ctrl
Subtract from selection
Shift-Ctrl
Intersect with selection.
Selection to Path
Holding down the Shift key brings up the
Advanced Options dialog, which
probably is only useful to GIMP developers.
The Paths menu can be brought up by right-clicking on a path entry in
the list in the Paths dialog, or by choosing the top entry ("Paths
Menu") from the Paths dialog Tab menu. This menu gives you access to
most of the operations that affect paths.
Path Tool
Path Tool is an alternative way to
activate the Path tool,
used for creating and manipulating paths. It can also be
activated from the Toolbox, or by using the keyboard shortcut
B (for Bezier).
Edit Path Attributes
Edit Path Attributes brings up a small
dialog that allows you to change the name of the path. You
can also do this by double-clicking on the name in the list in
the Paths dialog.
New Path
New Pathcreates a new path, adds it to
the list in the Paths dialog, and makes it the active path
for the image. It brings up a dialog that allows you to
give a name to the path. The new path is created with no
anchor points, so you will need to use the Path tool to give
it some before you can use it for anything.
Raise Path
Raise Path moves the path one slot higher
in the list in the Paths dialog. The position of a path in
the list has no functional significance, so this is simply a
convenience to help you keep things organized.
Lower Path
Lower Pathmoves the path one slot lower
in the list in the Paths dialog. The position of a path in
the list has no functional significance, so this is simply a
convenience to help you keep things organized.
Duplicate Path
"Duplicate Path" creates a copy of the active path, assigns
it a unique name, adds it to the list in the Paths dialog,
and makes it the active path for the image. The copy will
be visible only if the original path was visible.
Note
Note that copying a visible path will make the path
"disappear" from the image display: this happens because
paths are drawn in XOR mode, which has the curious
property that drawing an item twice "undraws" it. The
paths are still there even though you don't see anything:
if you move one of them, you will be able to see both.
Delete Path
Delete Path deletes the current selected
path.
Merge Visible Paths
Merge Visible Paths takes all the paths
in the image that are visible (that is, all that show "open
eye" symbols in the Paths dialog), and turns them into
components of a single path. This may be convenient if you
want to stroke them all in the same way, etc.
Path to Selection; Add to Selection; Subtract from Selection;
Intersect with Selection
These commands all convert the active path into a selection, and
then combine it with the existing selection in the specified ways.
("Path to Selection" discards the existing selection and replaces
it with one formed from the path.) If necessary, any unclosed
components of the path are closed by connecting the last anchor
point to the first anchor point with a straight line. The
"marching ants" for the resulting selection should closely follow
the path, but don't expect the correspondence to be perfect.
Selection to Path
This operation can be accessed in several ways:
From an image menubar, as
Select->To Path
From the Paths dialog menu, as
Selection to Path.
From the Selection to Path
button at the bottom of the Paths dialog.
From the Selection to Path button in
the Tool Options for the Path tool.
Selection to Path creates a new path
from the image's selection. In most cases the resulting path
will closely follow the "marching ants" of the selection,
but the correspondence will not usually be perfect.
Converting a two-dimensional selection mask into a
one-dimensional path involves some rather tricky algorithms:
you can alter the way it is done using the
Advanced Options, which are accessed by
holding down the Shift key while pressing
the Selection to Path button at the
bottom of the Paths dialog. This brings up the Advanced
Options dialog, which allows you to set 20 different options
and variables, all with cryptic names. The Advanced Options
are really intended for developers only, and help with them
goes beyond the scope of this documentation. Generally
speaking, Selection to Path will do
what you expect it to, and you don't need to worry about how
it is done (unless you want to).
Stroke Path
This operation can be accesssed in several ways:
From an image menubar, as
Edit->Stroke Path
From the Paths dialog menu, as Stroke
Path.
From the Stroke Path button at the
bottom of the Paths dialog.
From the Stroke Path button in the
Tool Options for the Path tool.
“Stroke Path” renders the active path on the active
layer of
the image, permitting a wide variety of line styles and
stroking options. See the section on Stroking for more
information.
Copy Path
Copy Path copies the active path to the
Paths Clipboard, enabling you to paste it into a different image.
Tip
You can also copy and paste a path by dragging its icon
from the Paths dialog into the target image's display.
Paste Path
Paste Path creates a new path from the
contents of the Path Clipboard, adds it to the list in the
Paths dialog, and makes it the active path for the image. If
no path has previously been copied into the clipboard, the
menu entry will be insensitive.
Import Path
"Import Path" creates a new path from an SVG file: it pops
up a file chooser dialog that allows you to navigate to the
file. See the Paths
section for information on SVG files and how they relate to
GIMP paths.
Export Path
Export Path allows you to save a path to
a file: it pops up a file save dialog that allows you to
specify the file name and location. You can later add this
path to any GIMP image using the Import
Path command. The format used for saving paths is
SVG: this means that vector-graphics programs such as
Sodipodi or
Inkscape will also be able to
import the paths you save. See the Paths section for more
information on SVG files and how they relate to GIMP paths.
Published under the terms of the GNU General Public License