The principal purposes of using a debugger are so that you can stop your
program before it terminates; or so that, if your program runs into
trouble, you can investigate and find out why.
Inside gdb, your program may stop for any of several reasons,
such as a signal, a breakpoint, or reaching a new line after a
gdb command such as step. You may then examine and
change variables, set new breakpoints or remove old ones, and then
continue execution. Usually, the messages shown by gdb provide
ample explanation of the status of your program--but you can also
explicitly request this information at any time.
info program
Display information about the status of your program: whether it is
running or not, what process it is, and why it stopped.
7.1. Breakpoints, watchpoints, and catchpoints
A breakpoint makes your program stop whenever a certain point in
the program is reached. For each breakpoint, you can add conditions to
control in finer detail whether your program stops. You can set
breakpoints with the break command and its variants (refer to Section 7.1.1 Setting breakpoints), to specify the place where your program
should stop by line number, function name or exact address in the
program.
In HP-UX, SunOS 4.x, SVR4, and Alpha OSF/1 configurations, you can set
breakpoints in shared libraries before the executable is run. There is
a minor limitation on HP-UX systems: you must wait until the executable
is run in order to set breakpoints in shared library routines that are
not called directly by the program (for example, routines that are
arguments in a pthread_create call).
A watchpoint is a special breakpoint that stops your program
when the value of an expression changes. You must use a different
command to set watchpoints (refer to Section 7.1.2 Setting watchpoints), but aside from that, you can manage a watchpoint like
any other breakpoint: you enable, disable, and delete both breakpoints
and watchpoints using the same commands.
You can arrange to have values from your program displayed automatically
whenever gdb stops at a breakpoint.
Refer to Section 10.6 Automatic display.
A catchpoint is another special breakpoint that stops your program
when a certain kind of event occurs, such as the throwing of a C++
exception or the loading of a library. As with watchpoints, you use a
different command to set a catchpoint (refer to Section 7.1.3 Setting catchpoints), but aside from that, you can manage a catchpoint like any
other breakpoint. (To stop when your program receives a signal, use the
handle command. Refer to Section 7.3 Signals.
gdb assigns a number to each breakpoint, watchpoint, or
catchpoint when you create it; these numbers are successive integers
starting with one. In many of the commands for controlling various
features of breakpoints you use the breakpoint number to say which
breakpoint you want to change. Each breakpoint may be enabled or
disabled; if disabled, it has no effect on your program until you
enable it again.
Some gdb commands accept a range of breakpoints on which to
operate. A breakpoint range is either a single breakpoint number, like
5, or two such numbers, in increasing order, separated by a
hyphen, like 5-7. When a breakpoint range is given to a command,
all breakpoint in that range are operated on.
7.1.1. Setting breakpoints
Breakpoints are set with the break command (abbreviated
b). The debugger convenience variable $bpnum records the
number of the breakpoint you've set most recently; refer to Section 10.9 Convenience variables, for a discussion of what you can do with
convenience variables.
You have several ways to say where the breakpoint should go.
break function
Set a breakpoint at entry to function function.
When using source languages that permit overloading of symbols, such as
C++, function may refer to more than one possible place to break. Refer to Section 7.1.8 Breakpoint menus, for a discussion of that situation.
break +offset, break -offset
Set a breakpoint some number of lines forward or back from the position
at which execution stopped in the currently selected stack frame. Refer to Section 8.1 Stack frames for a description of stack frames.)
break linenum
Set a breakpoint at line linenum in the current source file.
The current source file is the last file whose source text was printed.
The breakpoint will stop your program just before it executes any of the
code on that line.
break filename:linenum
Set a breakpoint at line linenum in source file filename.
break filename:function
Set a breakpoint at entry to function function found in file
filename. Specifying a file name as well as a function name is
superfluous except when multiple files contain similarly named
functions.
break *address
Set a breakpoint at address address. You can use this to set
breakpoints in parts of your program which do not have debugging
information or source files.
break
When called without any arguments, break sets a breakpoint at
the next instruction to be executed in the selected stack frame
(refer to Chapter 8 Examining the Stack). In any selected frame but the
innermost, this makes your program stop as soon as control
returns to that frame. This is similar to the effect of a
finish command in the frame inside the selected frame--except
that finish does not leave an active breakpoint. If you use
break without an argument in the innermost frame, gdb stops
the next time it reaches the current location; this may be useful
inside loops.
gdb normally ignores breakpoints when it resumes execution, until at
least one instruction has been executed. If it did not do this, you
would be unable to proceed past a breakpoint without first disabling the
breakpoint. This rule applies whether or not the breakpoint already
existed when your program stopped.
break … if cond
Set a breakpoint with condition cond; evaluate the expression
cond each time the breakpoint is reached, and stop only if the
value is nonzero--that is, if cond evaluates as true.
… stands for one of the possible arguments described
above (or no argument) specifying where to break.
Refer to Section 7.1.6 Break conditions for more information on breakpoint conditions.
tbreak args
Set a breakpoint enabled only for one stop. args are the
same as for the break command, and the breakpoint is set in the same
way, but the breakpoint is automatically deleted after the first time your
program stops there.
Refer to Section 7.1.5 Disabling breakpoints.
hbreak args
Set a hardware-assisted breakpoint. args are the same as for the
break command and the breakpoint is set in the same way, but the
breakpoint requires hardware support and some target hardware may not
have this support. The main purpose of this is EPROM/ROM code
debugging, so you can set a breakpoint at an instruction without
changing the instruction. This can be used with the new trap-generation
provided by SPARClite DSU and some x86-based targets. These targets
will generate traps when a program accesses some data or instruction
address that is assigned to the debug registers. However the hardware
breakpoint registers can take a limited number of breakpoints. For
example, on the DSU, only two data breakpoints can be set at a time, and
gdb will reject this command if more than two are used. Delete
or disable unused hardware breakpoints before setting new ones
(refer to Section 7.1.5 Disabling breakpoints and Section 7.1.6 Break conditions.
thbreak args
Set a hardware-assisted breakpoint enabled only for one stop. args
are the same as for the hbreak command and the breakpoint is set in
the same way. However, like the tbreak command,
the breakpoint is automatically deleted after the
first time your program stops there. Also, like the hbreak
command, the breakpoint requires hardware support and some target hardware
may not have this support.
Refer to Section 7.1.5 Disabling breakpoints and Section 7.1.6 Break conditions.
rbreak regex
Set breakpoints on all functions matching the regular expression
regex. This command sets an unconditional breakpoint on all
matches, printing a list of all breakpoints it set. Once these
breakpoints are set, they are treated just like the breakpoints set with
the break command. You can delete them, disable them, or make
them conditional the same way as any other breakpoint.
The syntax of the regular expression is the standard one used with tools
like grep. Note that this is different from the syntax used by
shells, so for instance foo* matches all functions that include
an fo followed by zero or more os. There is an implicit
.* leading and trailing the regular expression you supply, so to
match only functions that begin with foo, use ^foo.
When debugging C++ programs, rbreak is useful for setting
breakpoints on overloaded functions that are not members of any special
classes.
info breakpoints [n], info break [n], info watchpoints [n]
Print a table of all breakpoints, watchpoints, and catchpoints set and
not deleted, with the following columns for each breakpoint:
Breakpoint Numbers, Type
Breakpoint, watchpoint, or catchpoint.
Disposition
Whether the breakpoint is marked to be disabled or deleted when hit.
Enabled or Disabled
Enabled breakpoints are marked with y. n marks breakpoints
that are not enabled.
Address
Where the breakpoint is in your program, as a memory address.
What
Where the breakpoint is in the source for your program, as a file and
line number.
If a breakpoint is conditional, info break shows the condition on
the line following the affected breakpoint; breakpoint commands, if any,
are listed after that.
info break with a breakpoint
number n as argument lists only that breakpoint. The
convenience variable $_ and the default examining-address for
the x command are set to the address of the last breakpoint
listed (refer to Section 10.5 Examining memory).
info break displays a count of the number of times the breakpoint
has been hit. This is especially useful in conjunction with the
ignore command. You can ignore a large number of breakpoint
hits, look at the breakpoint info to see how many times the breakpoint
was hit, and then run again, ignoring one less than that number. This
will get you quickly to the last hit of that breakpoint.
gdb allows you to set any number of breakpoints at the same place in
your program. There is nothing silly or meaningless about this. When
the breakpoints are conditional, this is even useful
(refer to Section 7.1.6 Break conditions).
gdb itself sometimes sets breakpoints in your program for
special purposes, such as proper handling of longjmp (in C
programs). These internal breakpoints are assigned negative numbers,
starting with -1; info breakpoints does not display them.
You can see these breakpoints with the gdb maintenance command
maint info breakpoints
(refer to Appendix C Maintenance Commands).
7.1.2. Setting watchpoints
You can use a watchpoint to stop execution whenever the value of an
expression changes, without having to predict a particular place where
this may happen.
Depending on your system, watchpoints may be implemented in software or
hardware. gdb does software watchpointing by single-stepping your
program and testing the variable's value each time, which is hundreds of
times slower than normal execution. (But this may still be worth it, to
catch errors where you have no clue what part of your program is the
culprit.)
On some systems, such as HP-UX, gnu/Linux and some other x86-based targets,
gdb includes support for
hardware watchpoints, which do not slow down the running of your
program.
watch expr
Set a watchpoint for an expression. gdb will break when expr
is written into by the program and its value changes.
rwatch expr
Set a watchpoint that will break when watch expr is read by the program.
awatch expr
Set a watchpoint that will break when expr is either read or written into
by the program.
info watchpoints
This command prints a list of watchpoints, breakpoints, and catchpoints;
it is the same as info break.
gdb sets a hardware watchpoint if possible. Hardware
watchpoints execute very quickly, and the debugger reports a change in
value at the exact instruction where the change occurs. If gdb
cannot set a hardware watchpoint, it sets a software watchpoint, which
executes more slowly and reports the change in value at the next
statement, not the instruction, after the change occurs.
When you issue the watch command, gdb reports
Hardware watchpoint num: expr
if it was able to set a hardware watchpoint.
Currently, the awatch and rwatch commands can only set
hardware watchpoints, because accesses to data that don't change the
value of the watched expression cannot be detected without examining
every instruction as it is being executed, and gdb does not do
that currently. If gdb finds that it is unable to set a
hardware breakpoint with the awatch or rwatch command, it
will print a message like this:
Expression cannot be implemented with read/access watchpoint.
Sometimes, gdb cannot set a hardware watchpoint because the
data type of the watched expression is wider than what a hardware
watchpoint on the target machine can handle. For example, some systems
can only watch regions that are up to 4 bytes wide; on such systems you
cannot set hardware watchpoints for an expression that yields a
double-precision floating-point number (which is typically 8 bytes
wide). As a work-around, it might be possible to break the large region
into a series of smaller ones and watch them with separate watchpoints.
If you set too many hardware watchpoints, gdb might be unable
to insert all of them when you resume the execution of your program.
Since the precise number of active watchpoints is unknown until such
time as the program is about to be resumed, gdb might not be
able to warn you about this when you set the watchpoints, and the
warning will be printed only when the program is resumed:
Hardware watchpoint num: Could not insert watchpoint
If this happens, delete or disable some of the watchpoints.
The SPARClite DSU will generate traps when a program accesses some data
or instruction address that is assigned to the debug registers. For the
data addresses, DSU facilitates the watch command. However the
hardware breakpoint registers can only take two data watchpoints, and
both watchpoints must be the same kind. For example, you can set two
watchpoints with watch commands, two with rwatch commands,
or two with awatch commands, but you cannot set one
watchpoint with one command and the other with a different command.
gdb will reject the command if you try to mix watchpoints.
Delete or disable unused watchpoint commands before setting new ones.
If you call a function interactively using print or call,
any watchpoints you have set will be inactive until gdb reaches another
kind of breakpoint or the call completes.
gdb automatically deletes watchpoints that watch local
(automatic) variables, or expressions that involve such variables, when
they go out of scope, that is, when the execution leaves the block in
which these variables were defined. In particular, when the program
being debugged terminates, all local variables go out of scope,
and so only watchpoints that watch global variables remain set. If you
rerun the program, you will need to set all such watchpoints again. One
way of doing that would be to set a code breakpoint at the entry to the
main function and when it breaks, set all the watchpoints.
Warning: In multi-thread programs, watchpoints have only limited
usefulness. With the current watchpoint implementation, gdb
can only watch the value of an expression in a single thread. If
you are confident that the expression can only change due to the current
thread's activity (and if you are also confident that no other thread
can become current), then you can use watchpoints as usual. However,
gdb may not notice when a non-current thread's activity changes
the expression.
HP-UX Warning: In multi-thread programs, software watchpoints
have only limited usefulness. If gdb creates a software
watchpoint, it can only watch the value of an expression in a
single thread. If you are confident that the expression can only
change due to the current thread's activity (and if you are also
confident that no other thread can become current), then you can use
software watchpoints as usual. However, gdb may not notice
when a non-current thread's activity changes the expression. (Hardware
watchpoints, in contrast, watch an expression in all threads.)
7.1.3. Setting catchpoints
You can use catchpoints to cause the debugger to stop for certain
kinds of program events, such as C++ exceptions or the loading of a
shared library. Use the catch command to set a catchpoint.
catch event
Stop when event occurs. event can be any of the following:
throw
The throwing of a C++ exception.
catch
The catching of a C++ exception.
exec
A call to exec. This is currently only available for HP-UX.
fork
A call to fork. This is currently only available for HP-UX.
vfork
A call to vfork. This is currently only available for HP-UX.
load, load libname
The dynamic loading of any shared library, or the loading of the library
libname. This is currently only available for HP-UX.
unload, unload libname
The unloading of any dynamically loaded shared library, or the unloading
of the library libname. This is currently only available for HP-UX.
tcatch event
Set a catchpoint that is enabled only for one stop. The catchpoint is
automatically deleted after the first time the event is caught.
Use the info break command to list the current catchpoints.
There are currently some limitations to C++ exception handling
(catch throw and catch catch) in gdb:
If you call a function interactively, gdb normally returns
control to you when the function has finished executing. If the call
raises an exception, however, the call may bypass the mechanism that
returns control to you and cause your program either to abort or to
simply continue running until it hits a breakpoint, catches a signal
that gdb is listening for, or exits. This is the case even if
you set a catchpoint for the exception; catchpoints on exceptions are
disabled within interactive calls.
You cannot raise an exception interactively.
You cannot install an exception handler interactively.
Sometimes catch is not the best way to debug exception handling:
if you need to know exactly where an exception is raised, it is better to
stop before the exception handler is called, since that way you
can see the stack before any unwinding takes place. If you set a
breakpoint in an exception handler instead, it may not be easy to find
out where the exception was raised.
To stop just before an exception handler is called, you need some
knowledge of the implementation. In the case of gnu C++, exceptions are
raised by calling a library function named __raise_exception
which has the following ANSI C interface:
/* addr is where the exception identifier is stored.
id is the exception identifier. */
void __raise_exception (void **addr, void *id);
With a conditional breakpoint (refer to Section 7.1.6 Break conditions)
that depends on the value of id, you can stop your program when
a specific exception is raised. You can use multiple conditional
breakpoints to stop your program when any of a number of exceptions are
raised.
7.1.4. Deleting breakpoints
It is often necessary to eliminate a breakpoint, watchpoint, or
catchpoint once it has done its job and you no longer want your program
to stop there. This is called deleting the breakpoint. A
breakpoint that has been deleted no longer exists; it is forgotten.
With the clear command you can delete breakpoints according to
where they are in your program. With the delete command you can
delete individual breakpoints, watchpoints, or catchpoints by specifying
their breakpoint numbers.
It is not necessary to delete a breakpoint to proceed past it. gdb
automatically ignores breakpoints on the first instruction to be executed
when you continue execution without changing the execution address.
clear
Delete any breakpoints at the next instruction to be executed in the
selected stack frame (refer to Section 8.3 Selecting a frame). When
the innermost frame is selected, this is a good way to delete a
breakpoint where your program just stopped.
clear function, clear filename:function
Delete any breakpoints set at entry to the function function.
clear linenum, clear filename:linenum
Delete any breakpoints set at or within the code of the specified line.
delete [breakpoints] [range…]
Delete the breakpoints, watchpoints, or catchpoints of the breakpoint
ranges specified as arguments. If no argument is specified, delete all
breakpoints (gdb asks confirmation, unless you have set
confirm off). You can abbreviate this command as d.
7.1.5. Disabling breakpoints
Rather than deleting a breakpoint, watchpoint, or catchpoint, you might
prefer to disable it. This makes the breakpoint inoperative as if
it had been deleted, but remembers the information on the breakpoint so
that you can enable it again later.
You disable and enable breakpoints, watchpoints, and catchpoints with
the enable and disable commands, optionally specifying one
or more breakpoint numbers as arguments. Use info break or
info watch to print a list of breakpoints, watchpoints, and
catchpoints if you do not know which numbers to use.
A breakpoint, watchpoint, or catchpoint can have any of four different
states of enablement:
Enabled. The breakpoint stops your program. A breakpoint set
with the break command starts out in this state.
Disabled. The breakpoint has no effect on your program.
Enabled once. The breakpoint stops your program, but then becomes
disabled.
Enabled for deletion. The breakpoint stops your program, but
immediately after it does so it is deleted permanently. A breakpoint
set with the tbreak command starts out in this state.
You can use the following commands to enable or disable breakpoints,
watchpoints, and catchpoints:
disable [breakpoints] [range…]
Disable the specified breakpoints--or all breakpoints, if none are
listed. A disabled breakpoint has no effect but is not forgotten. All
options such as ignore-counts, conditions and commands are remembered in
case the breakpoint is enabled again later. You may abbreviate
disable as dis.
enable [breakpoints] [range…]
Enable the specified breakpoints (or all defined breakpoints). They
become effective once again in stopping your program.
enable [breakpoints] once range…
Enable the specified breakpoints temporarily. gdb disables any
of these breakpoints immediately after stopping your program.
enable [breakpoints] delete range…
Enable the specified breakpoints to work once, then die. gdb
deletes any of these breakpoints as soon as your program stops there.
Except for a breakpoint set with tbreak (refer to Section 7.1.1 Setting breakpoints), breakpoints that you set are initially enabled;
subsequently, they become disabled or enabled only when you use one of
the commands above. (The command until can set and delete a
breakpoint of its own, but it does not change the state of your other
breakpoints; (refer to Section 7.2 Continuing and stepping.)
7.1.6. Break conditions
The simplest sort of breakpoint breaks every time your program reaches a
specified place. You can also specify a condition for a
breakpoint. A condition is just a Boolean expression in your
programming language (refer to Section 10.1 Expressions). A breakpoint with
a condition evaluates the expression each time your program reaches it,
and your program stops only if the condition is true.
This is the converse of using assertions for program validation; in that
situation, you want to stop when the assertion is violated--that is,
when the condition is false. In C, if you want to test an assertion expressed
by the condition assert, you should set the condition
! assert on the appropriate breakpoint.
Conditions are also accepted for watchpoints; you may not need them,
since a watchpoint is inspecting the value of an expression anyhow--but
it might be simpler, say, to just set a watchpoint on a variable name,
and specify a condition that tests whether the new value is an interesting
one.
Break conditions can have side effects, and may even call functions in
your program. This can be useful, for example, to activate functions
that log program progress, or to use your own print functions to
format special data structures. The effects are completely predictable
unless there is another enabled breakpoint at the same address. (In
that case, gdb might see the other breakpoint first and stop your
program without checking the condition of this one.) Note that
breakpoint commands are usually more convenient and flexible than break
conditions for the
purpose of performing side effects when a breakpoint is reached
(refer to Section 7.1.7 Breakpoint command lists).
Break conditions can be specified when a breakpoint is set, by using
if in the arguments to the break command.
Refer to Section 7.1.1 Setting breakpoints. They can also be changed at any time
with the condition command.
You can also use the if keyword with the watch command.
The catch command does not recognize the if keyword;
condition is the only way to impose a further condition on a
catchpoint.
condition bnumexpression
Specify expression as the break condition for breakpoint,
watchpoint, or catchpoint number bnum. After you set a condition,
breakpoint bnum stops your program only if the value of
expression is true (nonzero, in C). When you use
condition, gdb checks expression immediately for
syntactic correctness, and to determine whether symbols in it have
referents in the context of your breakpoint. If expression uses
symbols not referenced in the context of the breakpoint, gdb
prints an error message:
No symbol "foo" in current context.
gdb does
not actually evaluate expression at the time the condition
command (or a command that sets a breakpoint with a condition, like
break if …) is given, however.
Refer to Section 10.1 Expressions.
condition bnum
Remove the condition from breakpoint number bnum. It becomes
an ordinary unconditional breakpoint.
A special case of a breakpoint condition is to stop only when the
breakpoint has been reached a certain number of times. This is so
useful that there is a special way to do it, using the ignore
count of the breakpoint. Every breakpoint has an ignore count, which
is an integer. Most of the time, the ignore count is zero, and
therefore has no effect. But if your program reaches a breakpoint whose
ignore count is positive, then instead of stopping, it just decrements
the ignore count by one and continues. As a result, if the ignore count
value is n, the breakpoint does not stop the next n times
your program reaches it.
ignore bnumcount
Set the ignore count of breakpoint number bnum to count.
The next count times the breakpoint is reached, your program's
execution does not stop; other than to decrement the ignore count, gdb
takes no action.
To make the breakpoint stop the next time it is reached, specify
a count of zero.
When you use continue to resume execution of your program from a
breakpoint, you can specify an ignore count directly as an argument to
continue, rather than using ignore.
Refer to Section 7.2 Continuing and stepping.
If a breakpoint has a positive ignore count and a condition, the
condition is not checked. Once the ignore count reaches zero,
gdb resumes checking the condition.
You could achieve the effect of the ignore count with a condition such
as $foo- <= 0 using a debugger convenience variable that
is decremented each time.
Refer to Section 10.9 Convenience variables.
Ignore counts apply to breakpoints, watchpoints, and catchpoints.
7.1.7. Breakpoint command lists
You can give any breakpoint (or watchpoint or catchpoint) a series of
commands to execute when your program stops due to that breakpoint. For
example, you might want to print the values of certain expressions, or
enable other breakpoints.
commands [bnum], … command-list …, end
Specify a list of commands for breakpoint number bnum. The commands
themselves appear on the following lines. Type a line containing just
end to terminate the commands.
To remove all commands from a breakpoint, type commands and
follow it immediately with end; that is, give no commands.
With no bnum argument, commands refers to the last
breakpoint, watchpoint, or catchpoint set (not to the breakpoint most
recently encountered).
Pressing [RET] as a means of repeating the last gdb command is
disabled within a command-list.
You can use breakpoint commands to start your program up again. Simply
use the continue command, or step, or any other command
that resumes execution.
Any other commands in the command list, after a command that resumes
execution, are ignored. This is because any time you resume execution
(even with a simple next or step), you may encounter
another breakpoint--which could have its own command list, leading to
ambiguities about which list to execute.
If the first command you specify in a command list is silent, the
usual message about stopping at a breakpoint is not printed. This may
be desirable for breakpoints that are to print a specific message and
then continue. If none of the remaining commands print anything, you
see no sign that the breakpoint was reached. silent is
meaningful only at the beginning of a breakpoint command list.
The commands echo, output, and printf allow you to
print precisely controlled output, and are often useful in silent
breakpoints.
Refer to Section 22.4 Commands for controlled output.
For example, here is how you could use breakpoint commands to print the
value of x at entry to foo whenever x is positive.
break foo if x>0
commands
silent
printf "x is %d\n",x
cont
end
One application for breakpoint commands is to compensate for one bug so
you can test for another. Put a breakpoint just after the erroneous line
of code, give it a condition to detect the case in which something
erroneous has been done, and give it commands to assign correct values
to any variables that need them. End with the continue command
so that your program does not stop, and start with the silent
command so that no output is produced. Here is an example:
break 403
commands
silent
set x = y + 4
cont
end
7.1.8. Breakpoint menus
Some programming languages (notably C++ and Objective-C) permit a
single function name
to be defined several times, for application in different contexts.
This is called overloading. When a function name is overloaded,
break function is not enough to tell gdb where you want
a breakpoint. If you realize this is a problem, you can use
something like break function(types) to specify which
particular version of the function you want. Otherwise, gdb offers
you a menu of numbered choices for different possible breakpoints, and
waits for your selection with the prompt >. The first two
options are always [0] cancel and [1] all. Typing 1
sets a breakpoint at each definition of function, and typing
0 aborts the break command without setting any new
breakpoints.
For example, the following session excerpt shows an attempt to set a
breakpoint at the overloaded symbol String::after.
We choose three particular definitions of that function name:
(gdb) b String::after
[0] cancel
[1] all
[2] file:String.cc; line number:867
[3] file:String.cc; line number:860
[4] file:String.cc; line number:875
[5] file:String.cc; line number:853
[6] file:String.cc; line number:846
[7] file:String.cc; line number:735
> 2 4 6
Breakpoint 1 at 0xb26c: file String.cc, line 867.
Breakpoint 2 at 0xb344: file String.cc, line 875.
Breakpoint 3 at 0xafcc: file String.cc, line 846.
Multiple breakpoints were set.
Use the "delete" command to delete unwanted
breakpoints.
(gdb)
7.1.9. "Cannot insert breakpoints"
Under some operating systems, breakpoints cannot be used in a program if
any other process is running that program. In this situation,
attempting to run or continue a program with a breakpoint causes
gdb to print an error message:
Cannot insert breakpoints.
The same program may be running in another process.
When this happens, you have three ways to proceed:
Remove or disable the breakpoints, then continue.
Suspend gdb, and copy the file containing your program to a new
name. Resume gdb and use the exec-file command to specify
that gdb should run your program under that name.
Then start your program again.
Relink your program so that the text segment is nonsharable, using the
linker option -N. The operating system limitation may not apply
to nonsharable executables.
A similar message can be printed if you request too many active
hardware-assisted breakpoints and watchpoints:
Stopped; cannot insert breakpoints.
You may have requested too many hardware breakpoints and watchpoints.
This message is printed when you attempt to resume the program, since
only then gdb knows exactly how many hardware breakpoints and
watchpoints it needs to insert.
When this message is printed, you need to disable or remove some of the
hardware-assisted breakpoints and watchpoints, and then continue.