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8.7 Glossary
Find some brief explanation of the most important technical
terms and protocols mentioned in this document:
- VoIP
-
VoIP stands for voice over Internet
protocol. This technology allows the transmission
of ordinary telephone calls over the Internet using
packet-linked routes. The voice information is sent in
discrete packets like any other data transmitted over the
Internet via IP.
- SIP
-
SIP stands for session initiation
protocol. This protocol is used to establish
media sessions over networks. In a Linphone context, SIP is
the magic that triggers the ring at your counterpart's
machine, starts the call, and also terminates it as soon as
one of the partners decides to hang up. The actual
transmission of voice data is handled by RTP.
- RTP
-
RTP stands for real-time transport
protocol. It allows the transport of media
streams over networks and works over UDP. The data is
transmitted by means of discrete packets that are numbered
and carry a time stamp to allow correct sequencing and the
detection of lost packages.
- DTMF
-
A DTMF encoder, like a regular telephone, uses pairs of
tones to represent the various keys. Each key is associated
with a unique combination of one high and one low tone. A
decoder then translates these touch-tone combinations back
into numbers. Linphone supports DTMF signalling to trigger
remote actions, such as checking voice mail.
- codec
-
Codecs are algorithms specially designed to compress
audio and video data.
- jitter
-
Jitter is the variance of latency (delay) in a
connection. Audio devices or connection-oriented systems,
like ISDN or PSTN, need a continuous stream of data. To
compensate for this, VoIP terminals and gateways implement a
jitter buffer that collect the packets before relaying them
onto their audio devices or connection-oriented lines (like
ISDN). Increasing the size of the jitter buffer decreases
the likelihood of data being missed, but the latency of the
connection is increased.
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