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7.7 Glossary
Find some brief explanation of the most important technical
terms and protocols mentioned in this document:
- VoIP
- VoIP stands for voice over Internet protocol.
This technology allows the transmission of ordinary telephone calls
over the Internet using packet-linked routes. The voice information
is sent in discrete packets like any other data transmitted over
the Internet via IP.
- SIP
- SIP stands for session initiation protocol.
This protocol is used to establish media sessions over networks.
In a Linphone context, SIP is the magic that triggers the ring at
your counterpart's machine, starts the call, and also terminates
it as soon as one of the partners decides to hang up. The actual
transmission of voice data is handled by RTP.
- RTP
- RTP stands for real-time transport protocol.
It allows the transport of media streams over networks and works
over UDP. The data is transmitted by means of discrete packets that
are numbered and carry a time stamp to allow correct sequencing
and the detection of lost packages.
- DTMF
- A DTMF encoder, like a regular telephone, uses pairs
of tones to represent the various keys. Each key is associated with
a unique combination of one high and one low tone. A decoder then
translates these touch-tone combinations back into numbers. Linphone
supports DTMF signalling to trigger remote actions, such as checking
voice mail.
- codec
- Codecs are algorithms specially designed to compress
audio and video data.
- jitter
- Jitter is the variance of latency (delay) in a connection.
Audio devices or connection-oriented systems, like ISDN or PSTN,
need a continuous stream of data. To compensate for this, VoIP terminals
and gateways implement a jitter buffer that collect the packets
before relaying them onto their audio devices or connection-oriented
lines (like ISDN). Increasing the size of the jitter buffer decreases
the likelihood of data being missed, but the latency of the connection
is increased.
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