10: Name Control
Creating names is a fundamental
activity in programming, and when a project gets large, the number of names can
easily be overwhelming.
C++ allows you a great deal of control
over the creation and visibility of names, where storage for those names is
placed, and linkage for names.
The static
keyword was overloaded in C before people knew what the
term “overload” meant, and C++ has added yet another meaning. The
underlying concept with all uses of static seems to be “something
that holds its position” (like static electricity), whether that means a
physical location in memory or visibility within a file.
In this chapter, you’ll learn how
static controls storage and visibility, and an improved way to control
access to names via C++’s namespace feature. You’ll also find
out how to use functions that were written and compiled in
C.
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