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Thinking in C++
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Temporaries

Sometimes, during the evaluation of an expression, the compiler must create temporary objects. These are objects like any other: they require storage and they must be constructed and destroyed. The difference is that you never see them – the compiler is responsible for deciding that they’re needed and the details of their existence. But there is one thing about temporaries: they’re automatically const. Because you usually won’t be able to get your hands on a temporary object, telling it to do something that will change that temporary is almost certainly a mistake because you won’t be able to use that information. By making all temporaries automatically const, the compiler informs you when you make that mistake.

In the above example, f5( ) returns a non-const X object. But in the expression:

f7(f5());

the compiler must manufacture a temporary object to hold the return value of f5( ) so it can be passed to f7( ). This would be fine if f7( ) took its argument by value; then the temporary would be copied into f7( ) and it wouldn’t matter what happened to the temporary X. However, f7( ) takes its argument by reference, which means in this example takes the address of the temporary X. Since f7( ) doesn’t take its argument by const reference, it has permission to modify the temporary object. But the compiler knows that the temporary will vanish as soon as the expression evaluation is complete, and thus any modifications you make to the temporary X will be lost. By making all temporary objects automatically const, this situation causes a compile-time error message so you don’t get caught by what would be a very difficult bug to find.

However, notice the expressions that are legal:

  f5() = X(1);
  f5().modify();

Although these pass muster for the compiler, they are actually problematic. f5( ) returns an X object, and for the compiler to satisfy the above expressions it must create a temporary to hold that return value. So in both expressions the temporary object is being modified, and as soon as the expression is over the temporary is cleaned up. As a result, the modifications are lost so this code is probably a bug – but the compiler doesn’t tell you anything about it. Expressions like these are simple enough for you to detect the problem, but when things get more complex it’s possible for a bug to slip through these cracks.

The way the constness of class objects is preserved is shown later in the chapter.

Thinking in C++
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   Reproduced courtesy of Bruce Eckel, MindView, Inc. Design by Interspire