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Thinking in C++
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Phase 4: Iterate the use cases

Once the core framework is running, each feature set you add is a small project in itself. You add a feature set during an iteration, a reasonably short period of development.

How big is an iteration? Ideally, each iteration lasts one to three weeks (this can vary based on the implementation language). At the end of that period, you have an integrated, tested system with more functionality than it had before. But what’s particularly interesting is the basis for the iteration: a single use case. Each use case is a package of related functionality that you build into the system all at once, during one iteration. Not only does this give you a better idea of what the scope of a use case should be, but it also gives more validation to the idea of a use case, since the concept isn’t discarded after analysis and design, but instead it is a fundamental unit of development throughout the software-building process.

You stop iterating when you achieve target functionality or an external deadline arrives and the customer can be satisfied with the current version. (Remember, software is a subscription business.) Because the process is iterative, you have many opportunities to ship a product instead of a single endpoint; open-source projects work exclusively in an iterative, high-feedback environment, which is precisely what makes them successful.

An iterative development process is valuable for many reasons. You can reveal and resolve critical risks early, the customers have ample opportunity to change their minds, programmer satisfaction is higher, and the project can be steered with more precision. But an additional important benefit is the feedback to the stakeholders, who can see by the current state of the product exactly where everything lies. This may reduce or eliminate the need for mind-numbing status meetings and increase the confidence and support from the stakeholders.

Thinking in C++
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   Reproduced courtesy of Bruce Eckel, MindView, Inc. Design by Interspire