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Gtk+/Gnome Application Development
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Point

The point method is used to determine which canvas item is located at a given point. The canvas uses this information to decide which item should receive events. A point method calculates the distance from some point to the canvas item. Canvas items must correctly report a distance of 0 if the point is on the canvas item, or they will not receive events; they must report non-zero if the point is not on the item, or they will receive too many events. The exact value returned is not nearly as important as the zero/non-zero distinction.

For convenience, the point method receives the same point pre-translated into both item and canvas pixel coordinates.

The point method also receives a pointer to a pointer to a GnomeCanvasItem; non-group canvas items should store a pointer to themselves in this space. Groups store the *actual_item received from the topmost child which returns 0 from its point method. If you think about it for a while, you will see the implication: the root canvas group's point method stores a pointer to the deepest child in the item tree at the point in question. The canvas sends events occurring at that point to this most-junior child. Note that the canvas item tree corresponds to the item stacking order (i.e. the root group is on the bottom), so events go to the topmost items, as you might expect. Remember that events are then propagated up the item tree hierarchy.

Here is the point method for GnomeCanvasRect:


static double
gnome_canvas_rect_point (GnomeCanvasItem *item, 
                         double x, double y, int cx, int cy, 
                         GnomeCanvasItem **actual_item)
{
  GnomeCanvasRE *re;
  double x1, y1, x2, y2;
  double hwidth;
  double dx, dy;
  double tmp;

  re = GNOME_CANVAS_RE (item);

  *actual_item = item;

  /* Find the bounds for the rectangle plus its outline width */

  x1 = re->x1;
  y1 = re->y1;
  x2 = re->x2;
  y2 = re->y2;

  if (re->outline_set) {
    if (re->width_pixels)
      hwidth = (re->width / item->canvas->pixels_per_unit) / 2.0;
    else
      hwidth = re->width / 2.0;

    x1 -= hwidth;
    y1 -= hwidth;
    x2 += hwidth;
    y2 += hwidth;
  } else
    hwidth = 0.0;

  /* Is point inside rectangle (which can be hollow if it has no fill set)? */

  if ((x >= x1) && (y >= y1) && (x <= x2) && (y <= y2)) {
    if (re->fill_set || !re->outline_set)
      return 0.0;

    dx = x - x1;
    tmp = x2 - x;
    if (tmp < dx)
      dx = tmp;

    dy = y - y1;
    tmp = y2 - y;
    if (tmp < dy)
      dy = tmp;

    if (dy < dx)
      dx = dy;

    dx -= 2.0 * hwidth;

    if (dx < 0.0)
      return 0.0;
    else
      return dx;
  }

  /* Point is outside rectangle */

  if (x < x1)
    dx = x1 - x;
  else if (x > x2)
    dx = x - x2;
  else
    dx = 0.0;

  if (y < y1)
    dy = y1 - y;
  else if (y > y2)
    dy = y - y2;
  else
    dy = 0.0;

  return sqrt (dx * dx + dy * dy);
}

      

It should be obvious how this function works; it is simple geometry. Again, notice the line:


  *actual_item = item;

      

If your item isn't receiving any events, make sure you included a similar statement.

Gtk+/Gnome Application Development
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