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Thinking in C++
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Basic built-in types

The Standard C specification for built-in types (which C++ inherits) doesn’t say how many bits each of the built-in types must contain. Instead, it stipulates the minimum and maximum values that the built-in type must be able to hold. When a machine is based on binary, this maximum value can be directly translated into a minimum number of bits necessary to hold that value. However, if a machine uses, for example, binary-coded decimal (BCD) to represent numbers, then the amount of space in the machine required to hold the maximum numbers for each data type will be different. The minimum and maximum values that can be stored in the various data types are defined in the system header files limits.h and float.h (in C++ you will generally #include <climits> and <cfloat> instead).

C and C++ have four basic built-in data types, described here for binary-based machines. A char is for character storage and uses a minimum of 8 bits (one byte) of storage, although it may be larger. An int stores an integral number and uses a minimum of two bytes of storage. The float and double types store floating-point numbers, usually in IEEE floating-point format. float is for single-precision floating point and double is for double-precision floating point.

As mentioned previously, you can define variables anywhere in a scope, and you can define and initialize them at the same time. Here’s how to define variables using the four basic data types:

//: C03:Basic.cpp
// Defining the four basic data
// types in C and C++

int main() {
  // Definition without initialization:
  char protein;
  int carbohydrates;
  float fiber;
  double fat;
  // Simultaneous definition & initialization:
  char pizza = 'A', pop = 'Z';
  int dongdings = 100, twinkles = 150, 
    heehos = 200;
  float chocolate = 3.14159;
  // Exponential notation:
  double fudge_ripple = 6e-4; 
} ///:~

The first part of the program defines variables of the four basic data types without initializing them. If you don’t initialize a variable, the Standard says that its contents are undefined (usually, this means they contain garbage). The second part of the program defines and initializes variables at the same time (it’s always best, if possible, to provide an initialization value at the point of definition). Notice the use of exponential notation in the constant 6e-4, meaning “6 times 10 to the minus fourth power.”

Thinking in C++
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   Reproduced courtesy of Bruce Eckel, MindView, Inc. Design by Interspire