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4.4.  Pick

Revision History
Revision $Revision: 1.16 $ 2006-11-16 j.h

4.4.1.  Overview

Figure 11.69.  Example of applying the “Pick” filter

Example of applying the Pick filter
Example of applying the Pick filter

You can find this filter through Filters->Noise->Pick.

The Pick filter replaces each affected pixel by a pixel value randomly chosen from its eight neighbours and itself (from a 3×3 square the pixel is center of). All or only some pixels in an active layer or selection are affected, the percentage of affected pixels is determined by the Randomization (%) option.

4.4.2.  Options

Figure 11.70.  Pick” filter options

Pick filter options
Random Seed

Random Seed controls randomness of picking. If the same random seed in the same situation is used, the filter produces exactly the same results. A different random seed produces different results. Random seed can be entered manually or generated randomly by pressing New Seed button.

When the Randomize option is checked, random seed cannot be entered manually, but is randomly generated each time the filter is run. If it is not checked, the filter remembers the last random seed used.

Randomization (%)

The Randomization slider represents the percentage of pixels of the active layer or selection which will be picked. The higher value, the more pixels are picked.

Repeat

The Repeat slider represents the number of times the filter will be applied. Higher values result in more picking, pixel values being transfered farther away.


 
 
  Published under the terms of the GNU General Public License Design by Interspire