Example of a rendered Flame.
This filter is found in
-> -> ->
With the Flame filter, you can create stunning, randomly
generated fractal patterns. You can't control the fractals as
you can with the Ifs
Compose filter, but you can steer the
random generator in a certain direction, and choose from
variations of a theme you like.
In the main window, you can set Rendering and Camera
parameters. The first three parameters in the Render display are
Brightness, Contrast and Gamma. The result of these options is
visible in the Preview window, but it's generally better to
stick to the default values, and correct the rendered image
later with Image/Colors.
The other three parameters affect the rendering process and
don't show in the preview window. Sample Density, which controls
the resolution of the rendered pattern, is the most important of
these. The Camera parameters allow
you to zoom and offset the flame pattern, until you're happy
with what you see in the preview window. Flame also offers the
possibility to store and load your favorite patterns.