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Android Development
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Libraries

Android includes a set of C/C++ libraries used by various components of the Android system. These capabilities are exposed to developers through the Android application framework. Some of the core libraries are listed below:

  • System C library - a BSD-derived implementation of the standard C system library (libc), tuned for embedded Linux-based devices
  • Media Libraries - based on PacketVideo's OpenCORE; the libraries support playback and recording of many popular audio and video formats, as well as static image files, including MPEG4, H.264, MP3, AAC, AMR, JPG, and PNG
  • Surface Manager - manages access to the display subsystem and seamlessly composites 2D and 3D graphic layers from multiple applications
  • LibWebCore - a modern web browser engine which powers both the Android browser and an embeddable web view
  • SGL - the underlying 2D graphics engine
  • 3D libraries - an implementation based on OpenGL ES 1.0 APIs; the libraries use either hardware 3D acceleration (where available) or the included, highly optimized 3D software rasterizer
  • FreeType - bitmap and vector font rendering
  • SQLite - a powerful and lightweight relational database engine available to all applications
Android Development
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